Custom tools for creatives and post professionals.
I’m Sam Eller. I’ve spent more than ten years in post-production, and OTRM is where I build software for the jobs that should be easier, from writing FFmpeg commands to adding depth to footage shot flat.
$ meg "normalize loudness to -23 LUFS for broadcast"ffmpeg -i input.mov -c:v copy -af loudnorm=I=-23:TP=-1:LRA=7 -c:a pcm_s24le output.mov
• loudnorm targets EBU R128: -23 LUFS integrated, -1 dBTP true peak• video is stream-copied, so the picture is untouched• audio is written as 24-bit PCM
[r]un [e]dit [s]ave preset [q]uitTools
Meg
v0.2.0, open source
An FFmpeg assistant for the terminal. Describe the job in plain English and Meg returns a ready-to-run command with a short explanation. Point it at a real file and it reads the source with ffprobe first, so the command matches what you actually have.
- Reads your source file and keeps its codec, color and audio specs unless you ask to change them
- Runs commands only after you approve each one, and never overwrites the input
- Explains any existing ffmpeg command, flag by flag
- Saves commands as presets you can rerun on any file
DepthStudio
In development
2D-to-stereo conversion for headset spatial video. DepthStudio turns flat footage into stereo pairs for Apple Vision Pro, Meta Quest and VR180, with checks for depth comfort and temporal stability built into the pipeline.
- Per-shot depth estimation with temporal consistency across the cut
- Parallax budgets that keep depth inside comfortable viewing limits
- Detection of shimmer and edge artifacts before export
- Shot-level overrides, so an artist has the final say
Made by someone who uses them
Every OTRM tool starts as a problem I’ve run into myself. The experience behind them:
- Encoding and transcoding
- Color workflows
- Spatial and stereo video
- File checks and validation
- Python and FFmpeg automation
- Cloud media pipelines